Area 51’s creatures were designed by Stan Winston Studio, the effects team behind such films as Aliens, Predator, and Jurassic Park. With newfound superhuman strength and other biological enhancements courtesy of the virus, Nick Cross must battle aliens, soldiers, and other surprises while also solving puzzles. Along the way, secrets will be revealed in the areas of alien autopsies, cover-ups involving lunar landings, and experimental work on advanced technology like cloaking devices. Of course, players will be armed to the hilt with high-powered rifles, infrared sights, grenades, and various other tools of the trade.
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Area 51 has been redesigned as a first-person shooter without the weapon peripheral, meaning players are free to explore the top-secret installation on their own without following a scripted path. Now he finds himself slowly developing new abilities as a result of the alien DNA strands bonding with his own.
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Cross soon resents his assignment, however, after being infected by a virus of alien origin. Nick Cross, a biohazard expert sent to investigate the strange happenings inside the famed research center.
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Inspired by the 1995 coin-op by Atari Games, which featured alien-blasting action with a light gun peripheral, Area 51 on Xbox once again finds players deep within the mysterious military base.